Animate Object (Spell)
{{Spell
| name=Animate Object
| school=Transmutation
| lvl= Brd 2, Chaos 2, Clr 2, Sor/Wiz 2
| comp= V, S
| casttime= 1 standard action
| range= Medium (100 ft. + 10 ft./level)
| tsea=ts
| subj= One nonmagical, unattended object
| dur= 1 round/level
| save= None
| sr= No
}}
The targeted object becomes an animated object.
- How it Works
- As a free action, you can send a telepathic command to the object, if it is in range, and if you are conscious.
- With a telepathic command, you can direct the creature's actions as deftly as if they were your own.
- With each telepathic command, you can also give standing orders. Thus, when you command it to attack an orc, you can also command to continue attacking all orcs until further notice.
- You can command only one animated object at a time. If you create any additional animated objects with this spell, you can control only one. All others act randomly, as if affected by the confusion spell.
- Restrictions
- The targeted object must be no smaller than Tiny.
- The targeted object cannot exceed a certain size, based on your level:
{{Generic Table Noheader
|Max Row=5
|C1_R1=3rd-4th|C2_R1=Small
|C1_R2=5th-6th|C2_R2=Medium
|C1_R3=7th-8th|C2_R3=Large
|C1_R4=9th-10th|C2_R4=Huge
|C1_R5=11th-12th|C2_R5=Gargantuan
}}
Animate objects can be made permanent with a permanency spell. Category: Bard Category: Cleric Category: Sorcerer/Wizard Category: Transmutation